SgtOceanBuoyancy

This component can be added to a Rigidbody GameObject to make it float on a SgtOcean.

Ocean

The ocean that will apply buoyancy to this Rigidbody.

circle-info

None/null = The nearest one will be used.

ProbeRadius

The radius of the buoyancy probes.

ProbeOffsets

The local offsets of the buoyancy probes.

LinearDrag

The linear drag applied when submerged.

AngularDrag

The rotational drag applied when submerged.

SlamDrag

The quadratic impact drag applied when hitting the water.

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