SgtSquareLandscape
This component creates a flat landscape in the shape of a square, similar to Unity's built-in terrain system.
Size
The size of the landscape along the X and Z axes in local space.
AlbedoTex
The albedo texture given to the landscape.
HeightTex
The landscape's Radius will be displaced by this heightmap.
HeightMidpoint
This allows you to set where in the heightmap's height data is 0.
HeightRange
The maximum difference in height displacement from the heightmap.
Strata
The height scale of the landscape when coloring it.
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