CwBackgroundTexture
This component allows you to render a single texture in the background of your scene (e.g. an image of the sun).
SHADER SETTINGS
_CW_Color = The texture color will be multiplied/tinted by this color.
_CW_Brightness = The final texture color will be multiplied by this.
_CW_AlbedoShift = The texture color hue will be rotated by this angle.
Material
The material used to render this component.
Arc
The size of this texture in the sky.
Offset
The offset of this texture in the sky.
Rect
This background texture will use this texture rect from the Material's texture.
MaterialOverrides
This allows you to make this component override any settings of the base material.