CwBackgroundRing
This component allows you to render a skybox in the background of your scene.
SHADER SETTINGS
_CW_Color = The final ring color will be tinted by this color.
_CW_Brightness = The final ring color will be multiplied by this.
_CW_Opacity = The final ring opacity will be multiplied by this.
_CW_AlbedoShift = The ring texture colors will be hue rotated by this many radians.
_CW_ShadowAngle = The ring shadow will cast at this angle in radians.
_CW_ShadowCircle = The oblateness/roundness of the shadow shape.
_CW_ShadowRadius = The size of the shadow.
_CW_ShadowBlur = The penumbra thickness of the shadow.
_CW_ShadowPenumbraColor = The color of the penumbra.
_CW_ShadowUmbraColor = The color of the umbra.
Material
The material used to render this component.
Radius
The radius of the outer edge of the ring.
Thickness
Thickness of the ring, where 0.1 is 10% of the radius.
Angle
The ring will be squashed by this 0..1 amount.
Perspective
How much the foreground and background parts of the ring will differ in thickness.
MaterialOverrides
This allows you to make this component override any settings of the base material.