SgtRingParticles
This component can be added alongside SgtRingSystem to add particles to the ring bands.
Material
The material used to render the particles.
Brightness
The particle brightness will be multiplied by this.
MainTex
The texture applied to the particles.
Cells
The amount of columns and rows in the MainTex.
Count
The amount of particles used to render the effect.
Range
The maximum camera distance particles can appear in world space.
Radius
The radius of particles in world space.
Drift
The maximum distance particles can drift in world space.
Octaves
Each octave will render the particles again, but at double the range and size of the previous octave.
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