SgtGasGiantFluid

This component allows you to add a fluid simulation to a SgtCloudBundle.

The fluid sim takes time to 'warm up' and reach a stable state. To speed this up, you can click the "Step Simulation x1000" button at the bottom of the inspector.

After you configure your fluid sim and it reaches a stable state, you should click the "Bake" button next to the InitialTexture setting so it instantly begins in a stable state.

Resolution

The resolution of the fluid sim.

The resolution of the simulation changes how it behaves, so you may need to tweak the Constants if you change the resolution.

InitialTexture

The baked initial state of the fluid simulation for instant startup.

Constants

The fluid simulation constants.

X = Pressure. Y = Viscosity. Z = Speed. W = Turbulence.

Emission

The fluid emission constants.

X = Frequency. Y = Amplitude. Z = Brightness. W = Sharpness.

Interval

The amount of seconds between each fluid simulation update step.

Power

The sharpness of the output fluid gradient.

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